• M.Sc. in Immersive Media and Game Design

    DYPU has an educational approach that seeks to create a learning experience that will prepare students for the realities of the modern world.

    DY Patil University
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About the
Program

The D.Y. Patil Deemed to be University’s School of Creative Studies shall offer Master of Science (M.Sc.) in Immersive Media and Game Design, a two-year Master’s programme aligned with the National Education Policy 2020. This programme provides comprehensive training in game development, real-time 3D content creation, virtual production, and immersive media technologies.
The curriculum emphasizes technical proficiency in industry-standard tools (Unreal Engine, Houdini, Unity), advanced game design methodologies, virtual production workflows, and emerging technologies including XR (Virtual Reality and Augmented Reality). The programme is designed through comprehensive benchmarking against leading international game design and Immersive media programmes.
The programme focuses on developing industry-ready technical and creative competencies while fostering innovation and entrepreneurship. Upon completion, learners can pursue careers as game developers, technical artists, VR/AR developers, virtual production specialists, procedural content artists, game designers, or similar profiles across gaming, film, animation, simulation, and interactive media industries..

Areas of
Specialisations

The curriculum provides deep expertise in:
1. Game Engine Mastery: Advanced Unreal Engine and Unity development for Immersive experiences
2. Procedural Workflows: Houdini for procedural modelling, effects, and automated content generation
3. Virtual Production: ICVFX (In-Camera Visual Effects), motion capture, and real-time compositing
4. XR Development: Complete VR/AR game and experience development
5. Technical Art: Bridging creative vision with technical implementation

Eligibility

Criteria Certification Awarded
·   3 or 4-year Bachelor’s degree in any discipline from recognized university

· Minimum45% aggregate marks or equivalent grade

· Aptitude Test and Personal interview/Portfolio Review

Master’sDegree

 

Fees Structure
2025-2026

INR 6,50,000/- Per Year

Program
Highlights

• Industry-Aligned Curriculum: A two-year M.Sc. programme built in accordance with the National Education Policy (NEP) 2020 and benchmarked against leading global Game Design and Immersive Media programmes.
• Cutting-Edge Technical Training: Hands-on learning with industry-standard tools such as Unreal Engine, Unity, Houdini, Motion Capture Systems, and Virtual Production Pipelines.
• Immersive Media Specialisation: Deep expertise in real-time 3D content creation, XR (VR/AR) development, procedural workflows, and virtual production ecosystems.
• Project-Based Learning: Each semester integrates studio-based practical training, real-world simulations, and iterative project development culminating in a Major Capstone Project.
• Technical + Creative Mastery: The curriculum balances game engine development, design thinking, narrative building, user experience, and technical art integration.
• Career-Oriented Skill Development: Focus on building industry-ready portfolios, demo reels, and professional competencies required for high-demand creative tech roles.
• Entrepreneurship & Innovation: Designed to empower learners to launch their own start-ups, indie game studios, and immersive content ventures.

Program Objective

Graduates of this programme will:
PEO1: Excel as technical artists and developers capable of creating sophisticated Immersive experiences using industry-standard tools and workflows
PEO2: Demonstrate mastery in game design, combining technical implementation with compelling gameplay, narrative, and user experience
PEO3: Lead virtual production and real-time content creation projects leveraging advanced technologies and innovative workflows
PEO4: Pursue continuous learning and advancement into senior technical, creative, or leadership positions in gaming, film, or Immersive media industries

Program Outcomes

Upon completion, students will be able to:
PSO1: Design and develop complete game systems using modern game engines with optimized performance and compelling gameplay
PSO2: Create procedural content and complex visual effects using Houdini and integrate them into real-time pipelines
PSO3: Implement virtual production workflows including motion capture, ICVFX, and real- time broadcast systems
PSO4: Develop immersive XR experiences demonstrating technical proficiency and innovative design thinking

Program
Scope

The M.Sc. in Immersive Media and Game Design offers comprehensive preparation for emerging and rapidly evolving digital content industries. Graduates gain advanced capabilities in:
• Complete game development pipelines—from concept to deployment.
• Real-time 3D content creation across gaming, film, simulation, and interactive media.
• Virtual production stages, ICVFX workflows, broadcast systems, and real-time compositing.
• Procedural modelling, FX, and environment generation using Houdini.
• Full-cycle development of immersive XR experiences.
• Integration of performance capture, AI tools, and future-ready production techniques.
The programme opens opportunities across diverse sectors including gaming, film & VFX, animation, broadcast, architecture visualization, training simulations, education technology, digital twins, and immersive media.

Key Features

• Advanced Training in Unreal Engine & Unity for game systems, real-time rendering, and interactive experiences.
• Specialised Houdini Modules for procedural content generation, FX, and environment design.
• Virtual Production Studio Experience including ICVFX, green screen workflows, and real-time compositing.
• XR Labs for VR/AR Development with exposure to industry hardware and platforms.
• Motion Capture & Performance Systems Training for animation, simulation, and character production.
• Oximetry & Broadcast Technology for live production and virtual studio environments.
• Portfolio & Demo Reel Development Support integrated into the final semester.
• Capstone Project & Industry Internship ensuring real-world application of learned skills.
• Access to Industry Mentors, Workshops & Masterclasses led by professionals from gaming, VFX, and immersive tech fields.

Syllabus

Internship

Students undergo a mandatory internship during the final semester, offering hands-on exposure and real-time experience in professional environments. Potential internships may be secured in:
• Game Design & Development Studios
• VR/AR & Immersive Technology Companies
• Virtual Production Studios
• Film, Animation & VFX Pipelines
• Simulation & Training Content Studios
• Real-Time Broadcast & Live Production Companies
• Indie Game Studios and Creative Start-Ups
The internship enables learners to apply technical and creative skills in live projects, build professional networks, and strengthen their employability.

Placement Opportunities

• Game Developer / Gameplay Programmer
• Technical Artist (Real-Time / Game / XR / VFX)
• Unreal Engine or Unity Developer
• VR/AR Developer
• Virtual Production Specialist / ICVFX Artist
• Procedural Artist (Houdini FX / Environments)
• Motion Capture Technician / Performance Capture Specialist
• Real-Time Compositing Artist / Broadcast Graphics Artist
• Game Designer / Level Designer / Interaction Designer

Career prospects span industries including Gaming, Film & TV, VFX, Animation, Advertising, Architecture, Simulation, Education Technology, Defence Simulation, Digital Media, and Interactive Entertainment.

Strong portfolio development, industry-led modules, and guided capstone projects ensure learners graduate with the professional readiness needed for top-tier roles in global immersive media and gaming ecosystems.

Contact
us

DY Patil University